Kick-off Game Analysis
Day 1 Schedule - LINK
A thorough understanding of all game rules, scoring systems, and strategic implications. Specific insights into autonomous scoring, endgame priorities, and ranking point opportunities.
Kick-off SubTeam Leaders’ Instructions - LINK
These instructions will guide your team effectively and leverage external resources like Chief Delphi for insights and updates.
Kick-off Game Analysis - LINK
Achieve a complete understanding of the game, including rules, scoring, gameplay strategies, and robot design constraints. Each subteam will dive into their specific focus areas, then present findings.
Whole Group Analysis Leader Instructions - LINK
These instructions will guide your leaders to effectively analyze the findings of the group, and develop a plan for Day 2.
Whole Group Analysis - LINK
Outcomes include: A prioritized list of scoring tasks and game phases; Clear strategic goals for autonomous, teleop, and endgame phases; A detailed list of robot design requirements and features to achieve strategic objectives; Consensus on whether the robot should focus on versatility or specialization.
Day 2 Action Plan - LINK
By the end of Day Two, the team should have a functioning drivetrain in progress, clear direction for key robot systems, and a solid scouting plan, all grounded in strategic priorities.
Feasibility Analysis - LINK
Tool to discuss pros and cons of each concept, focusing on simplicity, effectiveness, and feasibility
CAD Plan- LINK
Tool to assign team members to begin modeling critical systems in CAD (e.g., drivetrain or primary scoring mechanism)
Design Brainstorming - LINK
Tool to generate multiple sketches or concepts for key mechanisms (e.g., intake, scoring, drivetrain)
Design Specifications Plan - LINK
Tool to define size, weight, and material requirements for key components
Scouting Visualizations Planner- LINK
Resource with suggestions for types of visualizations for a data set, as well as tips and tools
Scouting Metrics Table - LINK
Too to identify the most important game metrics to track (e.g., scoring efficiency, defense ability)