Signed in as:
filler@godaddy.com
Signed in as:
filler@godaddy.com
In Crescendo, two competing alliances battle in a heart-stopping and engaging competition. Teams have fun, build community relations with each other, and build vital skills during the competition.
Each alliance retrieves game pieces called "notes." Once the notes are collected, competing alliances begin scoring within one of the two scoring options on the field: Speaker or Amp. The Speaker gives 2 points, and Amp gives 1 point.
In the final moments of each match, the alliance's robots race to climb chains for additional points or park on the stage. During this time, alliances also have the opportunity to score a trap note worth 5 points and a harmony note worth 2 points.
- Swerve Drive:
- Auto: Suitable for all positions
- Teleop: Can achieve points in Amp and Speaker from four distinct positions, both near or far.
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